How to Play: Ghost Ship
Index -> Glossary -> Ghost Ship
If a ship has this keyword, or a crew aboard a ship has this keyword, decide if the ship is ghostly at the beginning of each of your turns. If ghostly, the ship gains the following abilities: She ignores islands, terrain, and other ships when moving; she may not end a move with any part of her physically overlapping an island or another ship; she may not be rammed or pinned; and she may not dock.